
Blowing off a Fodder's arm then severing a leg will kill it without much trouble.Due to the Fodder's ability to split in half, it is recommended to aim for the legs first when equipped with a heavy damaging weapon, since this will kill the Fodder within one or two shots.Sometimes, when a particular mutation is about to happen, these Necromorphs become invulnerable to any kinds of damage.Upon damaging the legs, the pelvis will explode and three projectile-shooting appendages will sprout from the chest area for ranged combat and also to help with locomotion. When the upper body receives significant damage, the torso explodes, revealing three pronged tentacles growing out of the host's pelvis. Shooting them in either their upper part or their lower part can trigger various mutations. While a Fodder's body has almost minimal physical alterations compared to a standard Necromorph, it possesses the unique ability to trigger mutations in action. Unlike all other Necromorph strains, which rely on their mutated limbs and abilities to murder their prey, Fodders attack their victims using a variety of melee weapons, including ice axes, hatchets, bone saws, pipe wrenches, crowbars, and police batons.įodders emit sounds that closely resemble distorted human speech, these mumbles turning into angered roars when attacking a target, also letting out a near normal pained scream if injured and a horrified scream during mutation. When this Necromorph is dismembered, the glow stops. The most immediate and obvious change to their appearance is their slime-oozing eyes and mouth that emanate a ghastly yellow light. Fodders use a rather cunning disguise in which they retain their hosts' clothing and overall silhouette, presumably allowing them to fool potential victims.
